ofxPDSP
pdsp::ValueControl Class Reference
Inheritance diagram for pdsp::ValueControl:
pdsp::Unit pdsp::UsesSlew pdsp::Preparable pdsp::Patchable

Public Member Functions

 ValueControl (const ValueControl &other)
 
ValueControloperator= (const ValueControl &other)
 
void set (float value)
 sets the value, thread safe. More...
 
float get () const
 gets the value
 
void enableSmoothing (float timeMs)
 enables the smoothing of the setted values More...
 
void disableSmoothing ()
 disable the smoothing of the setted values. smoothing is disabled by default
 
float meter_output () const
 returns the actual output value. Thread-safe.
 
- Public Member Functions inherited from pdsp::Unit
 Unit (const Unit &other)
 
Unitoperator= (const Unit &other)
 
 Unit (Unit &&other)
 
Unitoperator= (Unit &&other)
 
virtual void setOversampleLevel (int newOversampleLevel)
 sets the unit oversample level More...
 
int getOversampleLevel () const
 returns the Unit oversample level
 
- Public Member Functions inherited from pdsp::Patchable
void resetInputToDefault ()
 resets the selected input to the default.
 
void resetOutputToDefault ()
 resets the selected output to the default.
 
Patchablein (const char *tag)
 sets the selected input to the one tagged with "tag", if tag is a valid string, and returns this Patchable ready to be patched. More...
 
Patchableout (const char *tag)
 sets the selected output to the one tagged with "tag", if tag is a valid string, and returns this Patchable ready to be patched. More...
 
void disconnectIn ()
 disconnects all the outputs connected to the selected input, then resets the selected input to the default.
 
void disconnectOut ()
 disconnects all the inputs connected to the selected output, then resets the selected output to the default.
 
void disconnectAll ()
 disconnects all the inputs and outputs to their connected outputs and inputs. Also resets the selected input and output to the default.
 
InputNodegetSelectedInput ()
 returns the selected input, you can patch a Patchable or OutputNode to it with the >> operator.
 
OutputNodegetSelectedOutput ()
 returns the selected output, you can patch it to another Patchable or InputNode with the >> operator.
 
std::vector< std::string > getInputsList ()
 returns a vector of the valid input tags
 
std::vector< std::string > getOutputsList ()
 returns a vector of the valid input tags
 
- Public Member Functions inherited from pdsp::UsesSlew
void setSlewTime (float slewTimeMs, SlewMode_t mode=Time)
 sets the slew time in milliseconds More...
 
void deactivateSlew ()
 sets the slew time to 0.0f
 
void setSlewRateModeReference (float valueReference)
 sets the reference value for Rate mode slewing. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from pdsp::Preparable
static double getGlobalSampleRate ()
 
- Protected Member Functions inherited from pdsp::Unit
void prepareToPlay (int expectedBufferSize, double sampleRate) override
 you have to use this method only in the constructor, inside if(dynamicConstruction){ } More...
 
const float * processInput (InputNode &node, int &stateNow)
 process the given input, gives you a pointer to the processed buffer as result and its state More...
 
float processAndGetSingleValue (InputNode &input, int pos)
 process the given input, gives you a pointer to the processed buffer as result and its state More...
 
float * getOutputBufferToFill (OutputNode &node)
 gets a pointer to the output buffer for rendering audio to it, and sets the OutputNode state to AudioRate More...
 
void setControlRateOutput (OutputNode &node, float scalarValue)
 sets the OutputNode buffer to "Changed" and its first value to scalarValue More...
 
void setOutputToZero (OutputNode &node)
 sets the OutputNode buffer to "Changed" and its first value to 0.0f More...
 
void updateOutputNodes ()
 call this method in the Unit constructor after adding all the Outputs, this is mandatory for the inner working of the patching framework.
 
- Protected Member Functions inherited from pdsp::Patchable
void addOutput (const char *tag, OutputNode &output)
 method to add outputs when constructing a Unit More...
 
void addInput (const char *tag, InputNode &input)
 method to add inputs when constructing a Unit More...
 
void addModuleOutput (const char *tag, Patchable &unit)
 method to add outputs when constructing a module More...
 
void addModuleInput (const char *tag, Patchable &unit)
 method to add outputs when constructing a module More...
 

Member Function Documentation

◆ enableSmoothing()

void pdsp::ValueControl::enableSmoothing ( float  timeMs)

enables the smoothing of the setted values

Parameters
[in]timeMshow many milliseconds will take to reach the setted value

◆ set()

void pdsp::ValueControl::set ( float  value)
inline

sets the value, thread safe.

Parameters
[in]valuenew value

The documentation for this class was generated from the following files: