ofxPDSP
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Generate trigger on/off messages when the input values are greater than a set value. More...
#include <ToGateTrigger.h>
Public Member Functions | |
Patchable & | set (float threshold, float hysteresis=0.0f) |
Sets the default threshold, optionally set the hysteresis and returns the Unit ready to be patched. More... | |
void | setHystersis (float hysteresis) |
Sets the hysteresis. More... | |
Patchable & | in_signal () |
Sets "signal" as selected input and returns this Unit ready to be patched. This is the default input. This input is the signal that will be used to generate triggers. | |
Patchable & | in_threshold () |
Sets "threshold" as selected input and returns this Unit ready to be patched. This input is the threshold value to superate to activate the gate and emit trigger values. Default value is 0.5 . | |
Patchable & | out_trig () |
Sets "trig" as selected output and returns this Unit ready to be patched. This is the default output. This is the trigger output to connect to envelopes or "trig" inputs. | |
float | meter_gate () const |
returns the state of the gate, 1.0f for on / 0.0f for off . This method is thread safe. | |
Public Member Functions inherited from pdsp::Unit | |
Unit (const Unit &other) | |
Unit & | operator= (const Unit &other) |
Unit (Unit &&other) | |
Unit & | operator= (Unit &&other) |
virtual void | setOversampleLevel (int newOversampleLevel) |
sets the unit oversample level More... | |
int | getOversampleLevel () const |
returns the Unit oversample level | |
Public Member Functions inherited from pdsp::Patchable | |
void | resetInputToDefault () |
resets the selected input to the default. | |
void | resetOutputToDefault () |
resets the selected output to the default. | |
Patchable & | in (const char *tag) |
sets the selected input to the one tagged with "tag", if tag is a valid string, and returns this Patchable ready to be patched. More... | |
Patchable & | out (const char *tag) |
sets the selected output to the one tagged with "tag", if tag is a valid string, and returns this Patchable ready to be patched. More... | |
void | disconnectIn () |
disconnects all the outputs connected to the selected input, then resets the selected input to the default. | |
void | disconnectOut () |
disconnects all the inputs connected to the selected output, then resets the selected output to the default. | |
void | disconnectAll () |
disconnects all the inputs and outputs to their connected outputs and inputs. Also resets the selected input and output to the default. | |
InputNode & | getSelectedInput () |
returns the selected input, you can patch a Patchable or OutputNode to it with the >> operator. | |
OutputNode & | getSelectedOutput () |
returns the selected output, you can patch it to another Patchable or InputNode with the >> operator. | |
std::vector< std::string > | getInputsList () |
returns a vector of the valid input tags | |
std::vector< std::string > | getOutputsList () |
returns a vector of the valid input tags | |
Additional Inherited Members | |
Static Public Member Functions inherited from pdsp::Preparable | |
static double | getGlobalSampleRate () |
Protected Member Functions inherited from pdsp::Unit | |
void | prepareToPlay (int expectedBufferSize, double sampleRate) override |
you have to use this method only in the constructor, inside if(dynamicConstruction){ } More... | |
const float * | processInput (InputNode &node, int &stateNow) |
process the given input, gives you a pointer to the processed buffer as result and its state More... | |
float | processAndGetSingleValue (InputNode &input, int pos) |
process the given input, gives you a pointer to the processed buffer as result and its state More... | |
float * | getOutputBufferToFill (OutputNode &node) |
gets a pointer to the output buffer for rendering audio to it, and sets the OutputNode state to AudioRate More... | |
void | setControlRateOutput (OutputNode &node, float scalarValue) |
sets the OutputNode buffer to "Changed" and its first value to scalarValue More... | |
void | setOutputToZero (OutputNode &node) |
sets the OutputNode buffer to "Changed" and its first value to 0.0f More... | |
void | updateOutputNodes () |
call this method in the Unit constructor after adding all the Outputs, this is mandatory for the inner working of the patching framework. | |
Protected Member Functions inherited from pdsp::Patchable | |
void | addOutput (const char *tag, OutputNode &output) |
method to add outputs when constructing a Unit More... | |
void | addInput (const char *tag, InputNode &input) |
method to add inputs when constructing a Unit More... | |
void | addModuleOutput (const char *tag, Patchable &unit) |
method to add outputs when constructing a module More... | |
void | addModuleInput (const char *tag, Patchable &unit) |
method to add outputs when constructing a module More... | |
Generate trigger on/off messages when the input values are greater than a set value.
ToGateTrigger generate trigger on/off values from the values got from in_signal(). It also has an "hysteresis" parameter that is how much lower from the threshold the signal has to go to generate a trigger off value. If you want to use it with audio signal maybe it's a good idea to make them pass into another unit to make them positive and then got an envelope from them, like FullWavePeakDetector >> EnvelopeFollower . You can also set the threshold in realtime using in_threshold().
pdsp::Patchable & pdsp::ToGateTrigger::set | ( | float | threshold, |
float | hysteresis = 0.0f |
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Sets the default threshold, optionally set the hysteresis and returns the Unit ready to be patched.
[in] | threshold | Default threshold value to set, it will be overrided by patching. |
[in] | hysteresis | Hysteresis value to set, if not specified is 0.0f . |
void pdsp::ToGateTrigger::setHystersis | ( | float | hysteresis | ) |
Sets the hysteresis.
[in] | hysteresis | Hysteresis value to set. |