ofxPDSP
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A module with no dsp inside, just two public pdsp::PatchNode set as default input and output and not connected between then, useful as send/return for coding multichannel modules. More...
#include <PatchNode.h>
Public Attributes | |
PatchNode | input |
PatchNode | output |
Additional Inherited Members | |
Public Member Functions inherited from pdsp::Patchable | |
void | resetInputToDefault () |
resets the selected input to the default. | |
void | resetOutputToDefault () |
resets the selected output to the default. | |
Patchable & | in (const char *tag) |
sets the selected input to the one tagged with "tag", if tag is a valid string, and returns this Patchable ready to be patched. More... | |
Patchable & | out (const char *tag) |
sets the selected output to the one tagged with "tag", if tag is a valid string, and returns this Patchable ready to be patched. More... | |
void | disconnectIn () |
disconnects all the outputs connected to the selected input, then resets the selected input to the default. | |
void | disconnectOut () |
disconnects all the inputs connected to the selected output, then resets the selected output to the default. | |
void | disconnectAll () |
disconnects all the inputs and outputs to their connected outputs and inputs. Also resets the selected input and output to the default. | |
InputNode & | getSelectedInput () |
returns the selected input, you can patch a Patchable or OutputNode to it with the >> operator. | |
OutputNode & | getSelectedOutput () |
returns the selected output, you can patch it to another Patchable or InputNode with the >> operator. | |
std::vector< std::string > | getInputsList () |
returns a vector of the valid input tags | |
std::vector< std::string > | getOutputsList () |
returns a vector of the valid input tags | |
Protected Member Functions inherited from pdsp::Patchable | |
void | addOutput (const char *tag, OutputNode &output) |
method to add outputs when constructing a Unit More... | |
void | addInput (const char *tag, InputNode &input) |
method to add inputs when constructing a Unit More... | |
void | addModuleOutput (const char *tag, Patchable &unit) |
method to add outputs when constructing a module More... | |
void | addModuleInput (const char *tag, Patchable &unit) |
method to add outputs when constructing a module More... | |
A module with no dsp inside, just two public pdsp::PatchNode set as default input and output and not connected between then, useful as send/return for coding multichannel modules.