ofxPDSP
pdsp::BiquadPeakEQ Class Reference

Peaking EQ filter with variable Q. More...

#include <BiquadPeakEQ.h>

Inheritance diagram for pdsp::BiquadPeakEQ:
pdsp::BiquadBase pdsp::Unit pdsp::Preparable pdsp::Patchable

Additional Inherited Members

- Public Member Functions inherited from pdsp::BiquadBase
Patchableset (float freq, float Q, float gain=0.0f)
 sets the default filter values and returns the unit ready to be patched. More...
 
Patchablein_signal ()
 Sets "signal" as selected input and returns this Unit ready to be patched. This is the default input. This input is the signal to filter.
 
Patchablein_freq ()
 Sets "freq" as selected input and returns this Unit ready to be patched. This is the frequency at which the filter operates, broadly speaking.
 
Patchablein_Q ()
 Sets "Q" as selected input and returns this Unit ready to be patched. This is the quality factor of the filter, usually it means how the filter peak or notch is wide at the cutoff frequency.
 
Patchablein_gain ()
 Sets "gain" as selected input and returns this Unit ready to be patched. This is the gain in dB of some eq filter like peak or shelving EQ filters.
 
Patchableout_signal ()
 Sets "signal" as selected output and returns this Unit ready to be patched. This is the default output. This is the filter output.
 
- Public Member Functions inherited from pdsp::Unit
 Unit (const Unit &other)
 
Unitoperator= (const Unit &other)
 
 Unit (Unit &&other)
 
Unitoperator= (Unit &&other)
 
virtual void setOversampleLevel (int newOversampleLevel)
 sets the unit oversample level More...
 
int getOversampleLevel () const
 returns the Unit oversample level
 
- Public Member Functions inherited from pdsp::Patchable
void resetInputToDefault ()
 resets the selected input to the default.
 
void resetOutputToDefault ()
 resets the selected output to the default.
 
Patchablein (const char *tag)
 sets the selected input to the one tagged with "tag", if tag is a valid string, and returns this Patchable ready to be patched. More...
 
Patchableout (const char *tag)
 sets the selected output to the one tagged with "tag", if tag is a valid string, and returns this Patchable ready to be patched. More...
 
void disconnectIn ()
 disconnects all the outputs connected to the selected input, then resets the selected input to the default.
 
void disconnectOut ()
 disconnects all the inputs connected to the selected output, then resets the selected output to the default.
 
void disconnectAll ()
 disconnects all the inputs and outputs to their connected outputs and inputs. Also resets the selected input and output to the default.
 
InputNodegetSelectedInput ()
 returns the selected input, you can patch a Patchable or OutputNode to it with the >> operator.
 
OutputNodegetSelectedOutput ()
 returns the selected output, you can patch it to another Patchable or InputNode with the >> operator.
 
std::vector< std::string > getInputsList ()
 returns a vector of the valid input tags
 
std::vector< std::string > getOutputsList ()
 returns a vector of the valid input tags
 
- Static Public Member Functions inherited from pdsp::Preparable
static double getGlobalSampleRate ()
 
- Protected Member Functions inherited from pdsp::Unit
void prepareToPlay (int expectedBufferSize, double sampleRate) override
 you have to use this method only in the constructor, inside if(dynamicConstruction){ } More...
 
const float * processInput (InputNode &node, int &stateNow)
 process the given input, gives you a pointer to the processed buffer as result and its state More...
 
float processAndGetSingleValue (InputNode &input, int pos)
 process the given input, gives you a pointer to the processed buffer as result and its state More...
 
float * getOutputBufferToFill (OutputNode &node)
 gets a pointer to the output buffer for rendering audio to it, and sets the OutputNode state to AudioRate More...
 
void setControlRateOutput (OutputNode &node, float scalarValue)
 sets the OutputNode buffer to "Changed" and its first value to scalarValue More...
 
void setOutputToZero (OutputNode &node)
 sets the OutputNode buffer to "Changed" and its first value to 0.0f More...
 
void updateOutputNodes ()
 call this method in the Unit constructor after adding all the Outputs, this is mandatory for the inner working of the patching framework.
 
- Protected Member Functions inherited from pdsp::Patchable
void addOutput (const char *tag, OutputNode &output)
 method to add outputs when constructing a Unit More...
 
void addInput (const char *tag, InputNode &input)
 method to add inputs when constructing a Unit More...
 
void addModuleOutput (const char *tag, Patchable &unit)
 method to add outputs when constructing a module More...
 
void addModuleInput (const char *tag, Patchable &unit)
 method to add outputs when constructing a module More...
 
- Protected Attributes inherited from pdsp::BiquadBase
float b0
 
float b1
 
float b2
 
float a1
 
float a2
 

Detailed Description

Peaking EQ filter with variable Q.


The documentation for this class was generated from the following files: