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| PeakEQ (const PeakEQ &other) |
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PeakEQ & | operator= (const PeakEQ &other) |
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Patchable & | in_signal () |
| Sets "signal" as selected input and returns this module ready to be patched. This is the default input. This is the first input channel.
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Patchable & | out_signal () |
| Sets "signal" as selected output and returns this module ready to be patched. This is the default output. This is the first output channel.
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Patchable & | in_freq () |
| Sets "freq" as selected input and returns this module ready to be patched. This is the frequency at which the EQ operates.
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Patchable & | in_Q () |
| Sets "Q" as selected input and returns this module ready to be patched. This is the "quality" factor of the EQ and controls the shape of the EQ at the corner frequency.
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Patchable & | in_gain () |
| Sets "gain" as selected input and returns this module ready to be patched. This is the amount of gain to add or remove at the set frequency.
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void | channels (size_t size) |
| Allocate a number of channels for processing different inputs. This is automatically called if you query for a channel outside the allocated range. You can access different channels with the ch() method. More...
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Patchable & | ch (size_t index) |
| Uses the selected channel as input/output for the patching operation. More...
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void | resetInputToDefault () |
| resets the selected input to the default.
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void | resetOutputToDefault () |
| resets the selected output to the default.
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Patchable & | in (const char *tag) |
| sets the selected input to the one tagged with "tag", if tag is a valid string, and returns this Patchable ready to be patched. More...
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Patchable & | out (const char *tag) |
| sets the selected output to the one tagged with "tag", if tag is a valid string, and returns this Patchable ready to be patched. More...
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void | disconnectIn () |
| disconnects all the outputs connected to the selected input, then resets the selected input to the default.
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void | disconnectOut () |
| disconnects all the inputs connected to the selected output, then resets the selected output to the default.
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void | disconnectAll () |
| disconnects all the inputs and outputs to their connected outputs and inputs. Also resets the selected input and output to the default.
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InputNode & | getSelectedInput () |
| returns the selected input, you can patch a Patchable or OutputNode to it with the >> operator.
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OutputNode & | getSelectedOutput () |
| returns the selected output, you can patch it to another Patchable or InputNode with the >> operator.
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std::vector< std::string > | getInputsList () |
| returns a vector of the valid input tags
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std::vector< std::string > | getOutputsList () |
| returns a vector of the valid input tags
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Peak Equalizer. Multichannel.