|
| IRVerb (const IRVerb &other) |
|
IRVerb & | operator= (const IRVerb &other) |
|
Patchable & | ch (size_t index) |
| Uses the selected channel as input/output for the patching operation. 0 is for the left channel (default input/output) and 1 is for the right channel. Index values outside of range are remapped to 0 or 1. More...
|
|
void | loadIR (std::string path) |
| sets the impulse response for the reverb More...
|
|
void | resetInputToDefault () |
| resets the selected input to the default.
|
|
void | resetOutputToDefault () |
| resets the selected output to the default.
|
|
Patchable & | in (const char *tag) |
| sets the selected input to the one tagged with "tag", if tag is a valid string, and returns this Patchable ready to be patched. More...
|
|
Patchable & | out (const char *tag) |
| sets the selected output to the one tagged with "tag", if tag is a valid string, and returns this Patchable ready to be patched. More...
|
|
void | disconnectIn () |
| disconnects all the outputs connected to the selected input, then resets the selected input to the default.
|
|
void | disconnectOut () |
| disconnects all the inputs connected to the selected output, then resets the selected output to the default.
|
|
void | disconnectAll () |
| disconnects all the inputs and outputs to their connected outputs and inputs. Also resets the selected input and output to the default.
|
|
InputNode & | getSelectedInput () |
| returns the selected input, you can patch a Patchable or OutputNode to it with the >> operator.
|
|
OutputNode & | getSelectedOutput () |
| returns the selected output, you can patch it to another Patchable or InputNode with the >> operator.
|
|
std::vector< std::string > | getInputsList () |
| returns a vector of the valid input tags
|
|
std::vector< std::string > | getOutputsList () |
| returns a vector of the valid input tags
|
|
Impulse Response based reverb, with stereo or mono input and stereo output.