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different kinds of golems (and their owners)
01 / 02

posted on 2019/09/12

I'm experimenting with a new ORCΛ patch and a new oF/ofxPDSP app as sound engine with hand-drawn graphics.

This is the first "landmark", a particular combination of settings and patterns that i found interesting.

I never thought in 2019 i would have used a system like this to make music! graphics are even more reactive than this, but 30fps screencasting drops some frames.

1920x1080 video, so fullscreen please =)

download: full HD (71.7 Mb) | .flac (36 Mb) | .ogg (5.9 Mb)

posted on 2019/09/11

mist onions

posted on 2019/09/07

feeling bladerunnerish into the end of summer, so here it is a crappy phone footage of a synth lead impro to the window

posted on 2019/08/29

just coded a tool for importing all my doodles frame by frame by using webcam

maybe it's too raw to be called "animation", but i like that the movement of the frames comes out of imperfection, if i would be able to perfectly draw the same thing over and over and to import it without error the result would have been still and lifeless

if you want to build it yourself, the code is in my utilities

posted on 2019/07/28

i was uninspired by generative graphics lately so i started to draw lots of little musicians with my brush pen

posted on 2019/07/26

built myself a little lua graphics scripting sandbox (running as oF addon), supporting 2d primitives, cyclic modulations and spritesheet loading

the script is reloaded on the fly so it's possible to livecode it

--- code ---

posted on 2019/07/24

ORCΛ Time Crystal
(based on this structure by Devine Lu Linvega)

posted on 2019/04/27
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